--------------------------------------------------------------------------------

[sprite = tomb_up]
  bitmap = data\object\tomb_up.gif, 1, 1, 1


[object = lowercata_up1]
  offset_front = tomb_up, 0, -4,-1
  map_frame = 5,11
  editor_icon = 23
  block = 0
  click_range = 1, 1
  click_rect.0 = 1, 1, 190,120
  click_rect.1 = 1, 1, 190,120
  click_rect.2 = 1, 1, 190,120
  click_rect.3 = 1, 1, 190,120
  behavior = lowercata_up1

[object = lowercata_up2]
  parent = lowercata_up1
  behavior = lowercata_up2

[object = lowercata_up3]
  parent = lowercata_up1
  behavior = lowercata_up3

[object = lowercata_up4]
  parent = lowercata_up1
  behavior = lowercata_up4

[object = lowercata_up5]
  parent = lowercata_up1
  behavior = lowercata_up5



--------------------------------------------------------------------------------


[object = tele_none]
  visible_range = 0,3
  offset_front = holy_ground, 0, 1,-1
  offset_back = holy_ground, 0, 1,-1
  offset_left = holy_ground, 0, 1,-1
  offset_right = holy_ground, 0, 1,-1
  editor_icon = 8
  map_frame = 7, 16

[object = teleport_chamber]
  parent = tele_none
  editor_icon = 6
  behavior = teleport_chamber


--------------------------------------------------------------------------------

[sprite = sarcophagus_s]
  bitmap = data\object\sarcophagus_s.gif, 1, 1, 1
[sprite = sarcophagus_f]
  bitmap = data\object\sarcophagus_f.gif, 1, 1, 1


[object = sarcophagus_seal]
  offset_front = sarcophagus_f, 0, 12, 180
  offset_back = sarcophagus_f, 0, 12, 180
  offset_left = sarcophagus_s, 0, 12, 230
  offset_right = sarcophagus_s, 0, 12, 230
  editor_icon = 19
  block = 1
  click_range = 1, 1
  click_rect.0 = 1, 1, 235,75
  click_rect.1 = 1, 1, 105,75
  click_rect.2 = 1, 1, 235,75
  click_rect.3 = 1, 1, 105,75

  //BEST UNIQUE
  items.100,1=demon_eater,swamp_thing's_hands,hammer_of_archangels,hard_wrist_guards,taint,monk's_wrist_guards,marauder,killer's_hands,bat_wings,warrior's_grace,ethereal_protection,archmage's_seal,vampire's_helm,heaven's_blessing,enchanted_full_helm,cold_grasp,nordic_shield,ruthless_ring_of_sleep,griffin's_eye,evil_word,relic_of_roven_the_bright,insomnia
  items.100,1 = remains

  items.100,1 = seal
  items.100,1, 225,225 = money320
  behavior = sarc_offer_seal




--------------------------------------------------------------------------------
  
[sprite = lever_f]
  bitmap = data\object\lever\lever1a.gif, 2, 2, 1
[sprite = lever_s]
  bitmap = data\object\lever\lever1b.gif, 2, 2, 1


[object = lever_safe]
  visible_range = 0, 4
  offset_back = lever_f, 0, -60, 230
  offset_right = lever_s, 130, -60, 230
  offset_left = lever_s, -130, -60, 230
  all_sides = -1, 4,4
  all_sides = -1, 0 ,4
  editor_icon = 3
  flip_left = 1
  click_rect.2 = 1, 1, 31,93
  click_rect.1 = 1, 1, 44,83
  click_rect.3 = 1, 1, 44,83
  behavior = lever_safe



--------------------------------------------------------------------------------

[sprite = tomb_door]
  bitmap = data\object\door\tomb_door.gif, 5, 5, 1

[object = tomb_door]
  offset_front = tomb_door, 0, -4,-1
  offset_back = tomb_door, 0, -4,-1
  editor_icon = 4
  click_range = 1,1
  click_rect.0 = 1,1,190,120
  click_rect.1 = 1,1,190,120
  click_rect.2 = 1,1,190,120
  click_rect.3 = 1,1,190,120
  behavior = tomb_door
  map_frame=101,4


--------------------------------------------------------------------------------


[sprite = cracked_stone]
  bitmap = data\object\bulkhead\cracked_stone.gif, 1, 1, 1
[object = cracked_stone]
  offset_front = cracked_stone, 0, -4,-1
  offset_back = cracked_stone, 0, -4,-1
  editor_icon = 31
  map_frame = 0, 0
  block = 1
  click_range = 1, 1
  click_rect.0 = 1, 1, 190,120
  click_rect.2 = 1, 1, 190,120
  behavior = cracked_stone

--------------------------------------------------------------------------------

[object = killer_dummy]
  editor_icon=1
  behavior = killer_dummy
  
  

[sprite = stone_sign_f]
  bitmap = data\object\wallpaper\stone_sign_f.gif, 1, 1, 1
  sort_offset = -200
[sprite = stone_sign_s1]
  bitmap = data\object\wallpaper\stone_sign_s1.gif, 1, 1, 1
  sort_offset = -200

[object = killer_sign]
  back = stone_sign_f,   1,0,    -60,116,   100,100
  back = stone_sign_f,   1,1,    5,96,     68,68
  back = stone_sign_f,   1,2,    50,82,    47,47
  back = stone_sign_f,   2,0,    160,116,    100,100
  back = stone_sign_f,   2,1,    160,96,    68,68
  back = stone_sign_f,   2,2,    160,82,    47,47
  back = stone_sign_f,   3,0,    385,116,    100,100
  back = stone_sign_f,   3,1,    315,96,    68,68
  back = stone_sign_f,   3,2,    270,82,    47,47
  back = stone_sign_f,   4,3,    300,88,    32,32
  right = stone_sign_s1,   2,0,    300,132,    140,140
  right = stone_sign_s1,   2,1,    255,107,    100,100
  right = stone_sign_s1,   2,2,    224,90,    68,68
  left = stone_sign_s1,   2,0,    20,132,    140,140
  left = stone_sign_s1,   2,1,    65,107,    100,100
  left = stone_sign_s1,   2,2,    96,90,    68,68
  click_range = 0,1
  click_rect.1 = 1, 1, 15,74
  click_rect.2 = 1, 1, 95,74
  click_rect.3 = 1, 1, 15,74
  behavior = killer_sign
  editor_icon = 15
  flip_left=1

--------------------------------------------------------------------------------
[object = rat_attack]
  editor_icon=1
  behavior = rat_attack

