[sprite = ukmar_s]
  bitmap = data\enemy\gorilla_s.gif, 1,1,1
[sprite = ukmar_a]
  bitmap = data\enemy\gorilla_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = ukmar_h]
  bitmap = data\enemy\gorilla_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
  
[enemy = wizham]
  name = grey wizham
  move=0,0
  editor_icon = 1
handicap_resistance = 99
  immortal=1
  hp = 0
  stay_random = 1500, 4000
  <stay = ukmar_s>

