[LEVEL = ARENA]
  name = Thunderdome
  
  music.MAIN = data\music\dungeon1.ogg

  material_file = data\defs\level.city\arena_material.txt
  cube_file = data\defs\level.city\arena_cube.txt

  enemy_file = data\defs\enemy\6-city\arena.txt

  object_file = data\defs\object\barrel.txt
  object_file = data\defs\object\ceiling.txt
  object_file = data\defs\object\roof.txt
  object_file = data\defs\object\torch1.txt
  object_file = data\defs\object\torch2.txt
  object_file = data\defs\object\garbage.txt
  object_file = data\defs\object\dirt1.txt
  object_file = data\defs\object\dirt2.txt
  object_file = data\defs\object\foliage1.txt
  object_file = data\defs\object\column2.txt
  object_file = data\defs\object\flag1.txt
  object_file = data\defs\object\flower1.txt
  object_file = data\defs\object\grave_top.txt

  behavior_file = data\defs\level.city\arena_behavior.txt
  object_file = data\defs\level.city\arena_object.txt

  background = data\sky\city.jpg,1,1,1, 0,100,0,100
  fog_color = 150, 160, 170
  fog_level = 0,60,130,200,230

