sound.yaga_att = data\sound\enemy\yaga.wav

[sprite = yaga_s]
  bitmap = data\enemy\yaga_s.gif, 1,1,1
[sprite = yaga_a]
  bitmap = data\enemy\yaga_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = yaga_h]
  bitmap = data\enemy\yaga_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1


[enemy = yaga]
name = yaga
editor_icon = 3
category = 3
hp = 600
exp = 1200
resistance = 5,0,0,5
handicap_resistance = 99

items.100 = rotten_eye
items.100 = tree_frog,spider,rat
items.100 = scroll_of_wisdom,revive_potion,fungus_sapientia,elixir_of_power
items.100 = blue_power_gem,red_power_gem,dark_power_gem,sharp_power_gem,battle_orb,scroll_of_fireball,orb_of_telekinesis,arctic_orb,loathsome_idol,mummyfied_head,herbarium

<stay = yaga_s>
<hit = yaga_h>
	play_sound.yaga_att = 0
<frozen = yaga_s>
#poisoned
<close_attack.50 = yaga_a>
	play_sound.yaga_att = 0
	hit_power = 10,28
	elemetnal_power = 2, 5, 20
	handicap = 2, 30, 3, 10, 8, 20
#frozen
<close_attack.50 = yaga_a>
	play_sound.yaga_att = 0
	hit_power = 10,28
	elemetnal_power = 1, 5, 20
	handicap = 1, 30, 2, 5, 8, 20
