[LEVEL = DIGGERS_CELLAR]
  name = Gravedigger's Cellar
  background = data\sky\tomb.jpg,1,1,1, 0,100,0,100
  fog_color = 20, 20, 20
  fog_level = 0,60,130,200,230
  
  music.MAIN = data\music\cemetery.ogg

  enemy_file = data\defs\enemy\4-graveyard\diggerrat_cellar.txt

  material_file = data\defs\level.dunghill\cellar_material.txt
  cube_file = data\defs\level.dunghill\cellar_cube.txt

  object_file = data\defs\object\torch1.txt
  object_file = data\defs\object\coffin.txt
  object_file = data\defs\object\dirt1.txt
  object_file = data\defs\object\dirt2.txt
  object_file = data\defs\object\foliage1.txt
  object_file = data\defs\object\garbage.txt
  object_file = data\defs\object\barrel.txt

  behavior_file = data\defs\level.graveyard\cellar_behavior.txt
  object_file = data\defs\level.graveyard\cellar_object.txt

