[cube = g_cloister1]
  <wall.4 = g_cloister1>
  type = 2
  editor_icon = 4

[cube = g_empty]
  type = 4
  editor_icon = 9
  map_frame = 9,9


[cube = w_gravewall1]
  <wall.0 = w_gravewall1>
  <wall.1 = w_gravewall1>
  <wall.2 = w_gravewall1>
  <wall.3 = w_gravewall1>
  type = 1
  editor_icon = 12



[cube = w_arc1]
  <wall.0 = w_cloiarc1>
  <wall.1 = w_cloiarc1>
  <wall.2 = w_cloiarc1>
  <wall.3 = w_cloiarc1>
  <wall.4 = g_cloister1>
  type = 2
  editor_icon = 20

[cube = w_arc1_side]
  <wall.0 = w_cloiarc1>
  <wall.4 = g_cloister1>
  type = 2
  editor_icon = 21


[cube = w_timber]
  <wall.0 = w_timber>
  <wall.1 = w_timber>
  <wall.2 = w_timber>
  <wall.3 = w_timber>
  <wall.4 = g_cloister1>
  type = 2
  editor_icon = 20

[cube = w_timber_side]
  <wall.0 = w_timber>
  <wall.4 = g_cloister1>
  type = 2
  editor_icon = 22
