[cube = g_grass]
  <wall.4 = g_grass>
  type = 2
  editor_icon = 2
  map_frame = 1,8


[cube = wall1]
  <wall.0 = wall1>
  <wall.1 = wall1>
  <wall.2 = wall1>
  <wall.3 = wall1>
  type = 3
  editor_icon = 12



[cube = w_wood]
  <wall.0 = w_wood>
  <wall.1 = w_wood>
  <wall.2 = w_wood>
  <wall.3 = w_wood>
  type = 1
  editor_icon = 13


[cube = w_timber]
  <wall.0 = w_timber>
  <wall.1 = w_timber>
  <wall.2 = w_timber>
  <wall.3 = w_timber>
  <wall.4 = g_grass>
  type = 3
  editor_icon = 13
  map_frame = 1,8

[cube = w_timber_side]
  <wall.0 = w_timber>
  <wall.4 = g_grass>
  type = 2
  editor_icon = 21
  map_frame = 1,8


[cube = g_nocast]
  <wall.4 = g_grass>
  type = 5
  editor_icon = 3
  map_frame = 1,8

