[enemy = dog]
name = mad dog
editor_icon = 5
category = 3
hp = 70
exp = 100
resistance = 5,2,2,2
death_global=31,1
<stay = wolf_s>
<frozen = wolf_f>
<hit = wolf_h>
<close_attack = wolf_a>
	hit_power = 10, 25
	play_sound.wolf_att = 0

