[sprite = fence]
  bitmap = data\object\fence.gif, 1, 1, 1
  
[sprite = fence2]
  bitmap = data\object\fence2.gif, 1, 1, 1

[object = fence]
  map_frame = 101, 105
  offset_front = fence, 0,-5,-1
  offset_back = fence, 0,-5,-1
  editor_icon = 21
  block = 1

[object = fence2]
  map_frame = 101, 105
  offset_front = fence2, 0,-5,-1
  offset_back = fence2, 0,-5,-1
  editor_icon = 21
  block = 1

