[sprite = torch_F]
  bitmap = data\object\torch_f.gif, 4, 4, 1
[sprite = torch_s]
  bitmap = data\object\torch_s.gif, 4, 4, 1
  
  
[OBJECT = torch]
  visible_range = 0, 4
  offset_back = torch_F, 0, -80, 230
  offset_left = torch_s, -130, -80, 230
  offset_right = torch_s, 130, -80, 230
  all_sides = -1, 4,4
  all_sides = -1, 0 ,4
  editor_icon = 9
  flip_left = 1
  fog_level = 0,30,60,110,180

