[LEVEL = CLOISTER_UDG3]
  name = Underground Temple

  music.MAIN = data\music\cultists.ogg

  material_file = data\defs\level.cloister\cloister_material.txt
  cube_file = data\defs\level.cloister\udg_cube.txt

  enemy_file = data\defs\enemy\npc\undeadking.txt
  enemy_file = data\defs\enemy\5-cloister\monk.txt
  enemy_file = data\defs\enemy\5-cloister\monk_special2.txt
  enemy_file = data\defs\enemy\5-cloister\priest.txt

  object_file = data\defs\object\torch1.txt
  object_file = data\defs\object\torch2.txt
  object_file = data\defs\object\dirt1.txt
  object_file = data\defs\object\dirt2.txt
  object_file = data\defs\object\column2.txt
  object_file = data\defs\object\grave_top.txt
  object_file = data\defs\object\monk_statue.txt
  object_file = data\defs\object\ceiling.txt
  object_file = data\defs\object\sewer_bottom.txt
  object_file = data\defs\object\rock.txt
  object_file = data\defs\object\flag2.txt

  behavior_file = data\defs\level.cloister\udg3_behavior.txt
  object_file = data\defs\level.cloister\udg3_object.txt

  background = data\sky\sewer.jpg,1,1,1, 0,100,0,100
  fog_color = 45, 50, 35
  fog_level = 0,60,130,200,230

