[sprite = tomb_fix]
  bitmap = data\object\ceiling\tomb_fix.gif, 1, 1, 1
[object = tomb_fix]
  editor_icon = 8
  back = tomb_fix,    2,0,    160,9,    100,100

[sprite = tomb_fix2]
  bitmap = data\object\ceiling\tomb_fix2.gif, 1, 1, 1
[object = tomb_fix2]
  editor_icon = 8
  back = tomb_fix2,    2,0,    160,9,    100,100

