[cube = empty]
  type = 4
  editor_icon = 9
  map_frame = 9,9

[cube = empty_arc]
  <wall.0 = w_arc1>
  type = 3
  editor_icon = 9
  map_frame = 9,9

[cube = g_pavement1]
  <wall.4 = g_pavement1>
  type = 2
  editor_icon = 6

[cube = g_grass]
  <wall.4 = g_grass>
  type = 2
  editor_icon = 2
  map_frame = 1,8





[cube = wall1]
  <wall.0 = wall1>
  <wall.1 = wall1>
  <wall.2 = wall1>
  <wall.3 = wall1>
  type = 1
  editor_icon = 12

[cube = w_arc1]
  <wall.0 = w_arc1>
  <wall.1 = w_arc1>
  <wall.2 = w_arc1>
  <wall.3 = w_arc1>
  <wall.4 = g_pavement1>
  type = 2
  editor_icon = 20

[cube = w_arc1_side]
  <wall.0 = w_arc1>
  <wall.4 = g_pavement1>
  type = 2
  editor_icon = 21

[cube = w_arc1_corner]
  <wall.0 = w_arc1>
  <wall.1 = w_arc1>
  <wall.4 = g_pavement1>
  type = 2
  editor_icon = 23


[cube = w_wood]
  <wall.0 = w_wood>
  <wall.1 = w_wood>
  <wall.2 = w_wood>
  <wall.3 = w_wood>
  type = 1
  editor_icon = 13

[cube = w_timber]
  <wall.0 = w_timber>
  <wall.1 = w_timber>
  <wall.2 = w_timber>
  <wall.3 = w_timber>
  <wall.4 = g_pavement1>
  type = 2
  editor_icon = 15

[cube = w_timber_side]
  <wall.0 = w_timber>
  <wall.4 = g_pavement1>
  type = 2
  editor_icon = 22


[cube = wall1_type3]
  <wall.0 = wall1>
  <wall.1 = wall1>
  <wall.2 = wall1>
  <wall.3 = wall1>
  type = 3
  editor_icon = 16






[cube = w_books]
  <wall.0 = w_wood>
  <wall.1 = w_books>
  <wall.2 = w_wood>
  <wall.3 = w_books>
  type = 1
  editor_icon = 14

[cube = empty2]
  type = 2
  editor_icon = 9
  xmap_frame = 9,9


