sound.spider_att = data\sound\enemy\spider.wav

[sprite = smallspider_s]
  bitmap = data\enemy\smallspider_s.gif, 1,1,1
[sprite = smallspider_a]
  bitmap = data\enemy\smallspider_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = smallspider_h]
  bitmap = data\enemy\smallspider_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = smallspider_f]
  bitmap = data\enemy\smallspider_f.gif, 1,1,1

[enemy = smallspider]
name = small spider
editor_icon = 9
hp = 80
exp = 150
resistance = 4, 0, 0, 30
handicap_resistance = 2

items.30 = trophy_poison_follicle

<stay = smallspider_s>
<frozen = smallspider_f>
<hit = smallspider_h>
<close_attack = smallspider_a>
	hit_power = 7, 20
	elemental_power = 2, 1, 10
	handicap= 2,20,1,3,5,12
	play_sound.spider_att = 0

