[enemy = archer_target1]
  name = easy target
  editor_icon = 9
  hp = 1
  resistance = 5, 0, 0, 0
handicap_resistance = 99
  exp = 1000
  move=0,0
  <stay = dummy>

[enemy = archer_target2]
  name = medium target
  editor_icon = 9
  hp = 1
  resistance = 10, 0, 0, 0
handicap_resistance = 99
  exp = 2000
  move=0,0
  <stay = dummy>

[enemy = archer_target3]
  name = hard target
  editor_icon = 9
  hp = 1
  resistance = 15, 0, 0, 0
handicap_resistance = 99
  exp = 3000
  move=0,0
  <stay = dummy>

