[sprite = well]
  bitmap = data\object\well.gif, 1, 1, 1
[object = well]
  map_frame = 3, 3
  offset_front = well, 10, 8,-1
  offset_back = well, 10, 8,-1
  offset_left = well, 10, 8,-1
  offset_right = well, 10, 8,-1
  editor_icon = 17
  block = 1

 
