[sprite = woodgate]
  bitmap = data\object\door\woodgate.gif, 2, 1, 2
  
[object = woodgate]
  offset_left = woodgate, 0,0,-1
  offset_right = woodgate, 0,0,-1
  map_frame = 201, 4
  editor_icon = 4
  click_range = 1, 1
  click_rect.1 = 5,1,200,135
  click_rect.3 = 5,1,200,135
  behavior = gate_w
  flip_left = 1

  
[sprite = woodgate_jamb]
  bitmap = data\object\door\woodgate_jamb.gif, 1, 1, 1

[object = woodgate_jamb_L]
  back = woodgate_jamb,  2,0,  160,170,   100,100
  left = woodgate_jamb,   2,0,  10,190,   100,120
  right = woodgate_jamb,   2,0,  310,190,   100,120
  flip_left = 1
  flip_back = 1
  editor_icon = 24

[object = woodgate_jamb_R]
  back = woodgate_jamb,  2,0,  160,170,   100,100
  left = woodgate_jamb,   2,0,  10,190,   100,120
  right = woodgate_jamb,   2,0,  310,190,   100,120
  editor_icon = 24
  flip_left = 1




