[sprite = squeen_s]
  bitmap = data\enemy\squeen_s.gif, 1,1,1
[sprite = squeen_a]
  bitmap = data\enemy\squeen_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = squeen_h]
  bitmap = data\enemy\squeen_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = squeen_f]
  bitmap = data\enemy\squeen_f.gif, 1,1,1



[enemy = spider_queen]
name = spider queen
editor_icon = 4
hp = 3000
resistance = 20,5,5,999
move = 100, 20
exp = 8000
handicap_resistance = 99

items.100=trophy_poison_follicle
items.100=trophy_poison_follicle
items.100=trophy_poison_follicle
items.100=trophy_poison_follicle
items.100=trophy_poison_follicle

<stay = squeen_s>
<frozen = squeen_f>
<hit = squeen_h>
<close_attack = squeen_a>
	hit_power = 20,60
	elemental_power = 2, 20,60
	handicap = 2, 40, 3, 15, 15, 50
	play_sound.spider_att = 0
