[sprite = gate_l]
  bitmap = data\object\door\gate_l.gif, 2, 2, 1
[sprite = gate_r]
  bitmap = data\object\door\gate_r.gif, 1, 1, 1
[sprite = gate_jamb]
  bitmap = data\object\door\gate_jamb.gif, 1, 1, 1
  
[object = gate_r]
  offset_left = gate_r, -45, -4,-1
  offset_right = gate_r, 45, -4,-1
  editor_icon = 21
  flip_left = 1

[object = gate_l]
  offset_left = gate_l, 45, -4,-1
  offset_right = gate_l, -45, -4,-1
  map_frame = 201, 4
  editor_icon = 4
  click_range = 1, 1
  click_rect.1 = -90, 30, 100,160
  click_rect.3 = 1, 30, 190,160
  behavior = gate_l
  flip_left = 1
  highlite_object = gate_r

[object = gate_jamb]
  front = gate_jamb,  2,0,  160,160,   100,100
  editor_icon = 24

