sound.spider_att = data\sound\enemy\spider.wav

[sprite = firearachnid_s]
  bitmap = data\enemy\firearachnid_s.gif, 1,1,1
[sprite = firearachnid_a]
  bitmap = data\enemy\firearachnid_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = firearachnid_h]
  bitmap = data\enemy\firearachnid_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1

[enemy = fire_arachnid]
name = fire arachnid
editor_icon = 8
hp = 800
resistance = 15,50,-10,999
handicap_resistance = 99
exp = 2000
items.30=trophy_poison_follicle
<stay = firearachnid_s>
<hit = firearachnid_h>
<close_attack = firearachnid_a>
	hit_power = 20,40
	elemental_power = 0, 15,40
	play_sound.spider_att = 0

