[LEVEL = LAVA_PIT]
  name = Lava Pit

  music.MAIN = data\music\dungeon1.ogg

  material_file = data\defs\level.forest\pit_material.txt
  cube_file = data\defs\level.forest\cave_cube.txt

  enemy_file = data\defs\enemy\2-forest\firedemon.txt
  enemy_file = data\defs\enemy\2-forest\firelord.txt
  enemy_file = data\defs\enemy\2-forest\lavalizard.txt
  enemy_file = data\defs\enemy\_deadpriest.txt

  object_file = data\defs\object\torch2.txt
  object_file = data\defs\object\stain.txt
  object_file = data\defs\object\rock_lava.txt

  behavior_file = data\defs\level.forest\pit_behavior.txt
  object_file = data\defs\level.forest\pit_object.txt

  background = data\sky\firepit.jpg,1,1,1, 0,100,0,100
  fog_color = 160, 0, 0
  fog_level = 0,60,130,200,230

