sound.spider_att = data\sound\enemy\spider.wav

[sprite = plant_s]
  bitmap = data\enemy\plant_s.gif, 1,1,1
[sprite = plant_a]
  bitmap = data\enemy\plant_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = plant_h]
  bitmap = data\enemy\plant_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = plant_f]
  bitmap = data\enemy\plant_f.gif, 1,1,1
[sprite = poison_spit]
  bitmap = data\fx\poison_spit.gif, 1,1,1

[enemy = plant]
name = man eater
editor_icon = 9
hp = 2000
exp = 8000
resistance = 30, -10, -10, 0
move=0,0
flip_animation=0
items.100=maneat_root

handicap_resistance = 11

<stay = plant_s>
<frozen = plant_f>
<hit = plant_h>
<close_attack = plant_a>
	hit_power = 20,50
	elemental_power = 2, 20, 50
	handicap = 2, 35, 5, 10, 10, 40
	play_sound.spider_att = 0
<range_attack = plant_a>
	fly_effect.poison_spit = 30,30
	elemental_power = 2, 20, 50
	play_sound.spider_att = 0
	handicap = 2, 35, 5, 10, 10, 40

