sound.tree_att = data\sound\enemy\tree.wav

[sprite = treetroll_s]
  bitmap = data\enemy\treetroll_s.gif, 1,1,1
[sprite = treetroll_a]
  bitmap = data\enemy\treetroll_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = treetroll_h]
  bitmap = data\enemy\treetroll_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = treetroll_f]
  bitmap = data\enemy\treetroll_f.gif, 1,1,1

[enemy = treetroll]
name = tree troll
editor_icon = 8
flip_animation = 0
hp = 300
resistance = 12,-7,6,999
exp = 600

items.50 = trophy_uncommon_wood
items.40 = wooden_cudgel
items.10 = tooth_necklace

<stay = treetroll_s>
<frozen = treetroll_f>
<hit = treetroll_h>
<close_attack = treetroll_a>
	hit_power = 15,35
	play_sound.tree_att = 0

