sound.wraith_att = data\sound\enemy\wraith.wav

[sprite = wraith_eyes]
  bitmap = data\enemy\wraith_eyes.png, 1,1,1
[sprite = wraith_s]
  bitmap = data\enemy\wraith_s.gif, 1,1,1
[sprite = wraith_a]
  bitmap = data\enemy\wraith_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = wraith_h]
  bitmap = data\enemy\wraith_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = wraith_f]
  bitmap = data\enemy\wraith_f.gif, 1,1,1

[enemy = wraith]
  name = wraith
  editor_icon = 9
  hp =600
  exp=5000
  resistance = 150, -10, 40, 20
  category = 1
handicap_resistance = 99
alpha = 220
blending = 1

  items.100=money160
  items.30=trophy_small_gems

  <stay = wraith_s>
  <frozen = wraith_f>
  <hit = wraith_h>
  <close_attack = wraith_a>
	  elemental_power = 1, 20, 60
    handicap=1,35,2,5,0,0
    play_sound.wraith_att=0


[enemy = wraith_eyes]
name = wraith
editor_icon = 9
hp = 999
immortal=1
category = 1
block=0
move=0,0
handicap_resistance = 99
<stay = wraith_eyes>
<hit = wraith_eyes>
<close_attack = wraith_eyes>
	hit_power = 15, 40
	elemental_power = 1, 20, 40
	play_sound.wraith_att=0

