[FileID]
Author=Raptor
Coding=
Approved=
version=1

[CharacterID]
Name=
GUID=

[Titles]
Set=
Checked=
Removed=

[Quest]
Added=
Removed=

[Items]
Given=
Taken=
Checked=
Added=

[SyntaxCheck]

[Problems]
1=

[Questions]
1=

[root]
count=3
else=
Default=
say1=all(ttl(!PlayerKnown));
goto1=a
say2=all(ttl(PlayerKnown,!happy));
goto2=b
say3=all(ttl(PlayerKnown,happy));
goto3=c

[a]
Say=Vous pouvez passer. Gerlon, notre chef, pourra vous donner toutes les informations dont vous avez besoin sur notre misère !
script=Event32CF185B9FB3F163.addtitle(PlayerKnown);Event32CF185B9FB3F96B.addtitle(PlayerKnown);Event32CF185B9FB3F163.setprop(IdleDuty=guard);Event32CF185B9FB3F96B.setprop(IdleDuty=guard);Event32CF185B9FB3F163.setprop(AiMode=none);Event32CF185B9FB3F96B.setprop(AiMode=none);Targetable2CF185B9FBF4D2B.setprop(AiMode=IdleAI);player.setprop(frozen=true);
RspDflt=Merci !

[b]
Say=Comment ça se passe pour toi ?
RspDflt=Tout ira bien. Au revoir !
RspCnd1=All(ttl(Dwarfsaved));
RspTxt1=Les grottes sont à nouveau sûres.
NxtLn1=hap

[hap]
Say=Is that true? Then we can finally carry on with our work.
script=addtitle(happy);
RspDflt=C’est certain. Je dois partir maintenant. Adieu !

[c]
Say=Merci pour ton aide, honorable soldat !
RspDflt=You're welcome. Take care of yourself.